Start With the Story Quest
The story quest is the fastest way to gain early experience, cash, and a major endgame reward. If you are looking for every important path in YBA, begin with Giorno rather than wandering between unrelated NPCs.
Find Giorno Giovanna at the City Park parking area. His opening tasks introduce the main enemy progression and lead directly into Passione. Bring a Stand if possible; otherwise, consider getting Brad's Bat near the green garage building before attempting the early bosses.
| Step | NPC or target | Objective | Reward |
|---|---|---|---|
| 1 | Giorno No. 1 | Defeat 5 Security Officers | 125 EXP, $70, Stand Arrow |
| 2 | Koichi Hirose | Return Koichi's Suitcase | 100 EXP, $30 |
| 3 | Leaky Eye Luca | Defeat Luca after reporting back to Giorno | 600 EXP, $125 |
| 4 | Bruno Bucciarati | Defeat Bruno in the Naples Train Station metro area | 1,000 EXP, $250 |
After the Security Officer fight, return to Giorno for Koichi's Suitcase. Koichi is near the parking-lot street, and speaking to him sends you back to Giorno. This short delivery sequence is worth completing immediately because it unlocks the Luca encounter.
Leaky Eye Luca is a noticeably tougher fight than the guards, especially for a player without a combat build. Stay patient, avoid committing to long attack strings when your target can counter, and use nearby space to reset the fight. The Bat is useful for players who have not yet developed a reliable Stand setup.
Bruno Bucciarati follows Luca. He waits in the train-station metro area and is presented as a difficult story battle. Heal, check that your skills are assigned, and make sure your fighting style is usable before talking to him. Winning opens the Passione portion of the questline.
Join Passione and Clear La Squadra
After Bruno's fight, deliver his lighter to Giorno No. 3 near the telephone booth by the stairs close to the Boss's Cafe. This officially moves the story into Passione and starts a short introduction route through the gang.
Speak to the crew in an order that reduces unnecessary travel:
- Start near the Train Station entrance for Fugo.
- Go to the Pizzeria for Mista.
- Continue to the Arcade for Narancia.
- Visit Abbacchio by the fountain wall.
- Return to Bruno near the fountain trees.
| Character | General location | What to do |
|---|---|---|
| Fugo | Train Station entrance | Speak to him during the crew introduction |
| Mista | Pizzeria area | Speak to him during the crew introduction |
| Narancia | Arcade | Speak to him during the crew introduction |
| Abbacchio | Fountain wall | Speak to him during the crew introduction |
| Bruno No. 2 | Fountain-side trees | Return after meeting the crew |
Completing the introductions and returning to Bruno grants 160 EXP and $25. The reward is small, but the dialogue flags the next story stage, so do not skip the final Bruno conversation.
The next arc begins around Trish Una in Via dell' Oceano. You need $5,000 in your wallet before speaking with her. The money is a requirement, not a payment: it should remain in your wallet after the quest advances.
| Order | Objective | Location or lead |
|---|---|---|
| 1 | Speak to Trish | Near a wall in Via dell' Oceano |
| 2 | Defeat Fugo | Via dell' Oceano park |
| 3 | Defeat Pesci | Under the bridge over the train tracks |
| 4 | Speak to Mista | Train Station exit |
| 5 | Defeat Ghiaccio | End of the train tracks |
| 6 | Return to Mista | Continue the story after the battle |
This segment has more travel than the earlier quests. Follow the chain in order instead of jumping between known NPCs. Pesci is under the rail bridge, while Mista provides the direction needed before the Ghiaccio battle at the far end of the tracks.
Treat both fights as boss encounters rather than ordinary mob farming. Keep your cooldowns available before initiating dialogue, and do not let an enemy corner you against map geometry. Players repeating the story after prestiging may find a shorter dialogue path, but the combat milestones remain the important checkpoints.
Finish the Boss Arc and Find Optional Quests
After Ghiaccio, return to Mista. The story then points you to Bruno in front of the castle connected to City Bridge. Bruno explains the conflict around Trish and identifies Diavolo as the Boss.
Diavolo is at the castle. Defeat him to complete the central Part 5-inspired storyline. The major completion reward is a Requiem Arrow from Giorno, used to evolve an eligible Stand into a Requiem form. That reward makes the story worthwhile even if your immediate goal is only leveling.
Before fighting Diavolo, take a moment to prepare:
- Carry healing or recovery resources appropriate to your build.
- Review your Stand skills and fighting-style moves.
- Avoid starting the fight with important abilities on cooldown.
- Learn a safe combo, but prioritize escaping and resetting over forcing damage.
- Bring enough cash before the Trish checkpoint so the story does not stall.
The main story is not the only quest content. Several NPCs support item acquisition, progression systems, or specialty goals. These are useful once the story no longer provides the progression you need.
| Quest source | Requirement or objective | Why it matters |
|---|---|---|
| Darius, the Executioner | Defeat 5 players with Stands | Grants a player-versus-player quest objective |
| JOE (Jotaro) | Collect all Saint's Corpse Parts and fight Heaven Ascension DIO | Part of the Made in Heaven progression path |
| Alex the Bartender | Be a Vampire and buy Blood Bottles | Restores the vampire blood meter |
| Prestige Master Rin | Meet prestige requirements | Supports prestige-related progression |
| Trainers | Complete their related tasks | Unlock or advance combat-style options |
Darius is in the Mountains near Doppio and DIO. His task is player-focused, so it is best attempted when you are comfortable fighting other Stand users. Do not mistake it for a story requirement; it is separate from the Giorno-to-Diavolo route.
JOE is another important later-game quest NPC. He asks for the Saint's Corpse Parts before sending players toward Heaven Ascension DIO in the Heaven Arena. This is a gated progression task, so gathering the required items comes before the boss attempt.
Some NPC interactions are shops rather than traditional quests. Alex sells Blood Bottles to Vampires in the sewer Vampire Bar, while pizza, tea, and umbrellas can be bought from other map vendors. These purchases can be helpful, but they do not replace the quest objectives listed above.
FAQ
What does “your bizarre adventure all quests” usually include?
It usually means both the main story questline and notable optional progression quests. The story runs from Giorno's Security Officer task through Diavolo, while optional content includes Darius, JOE, trainer quests, prestige progression, and vampire-related NPC services.
Where does the main story begin?
Start by speaking to Giorno Giovanna at the City Park parking lot. He first asks you to defeat five Security Officers, then sends you through the Koichi, Leaky Eye Luca, and Bruno Bucciarati steps.
Do I lose $5,000 when speaking to Trish?
No. You need $5,000 in your wallet to meet the requirement, but the quest does not take the money. Keep it available before traveling to Trish in Via dell' Oceano.
What is the reward for beating Diavolo?
Completing the final story fight awards a Requiem Arrow from Giorno. It is used for Requiem Stand evolution and is the primary reward for finishing the story.
Which quest should I do after the story?
Choose based on your goal. Try JOE if you are pursuing Made in Heaven progression, Darius if you want a player-combat objective, or trainer and prestige quests if you need to improve your character build.